Towards the end of the prohibition era, where the great depression is taking place and world war one ended a decade ago, you manage a speakeasy (an illegal bar), which serves milkshakes on the surface. One day, a woman you have never seen before walks into your bar asking for a drink.

Software: Unity, Live2D Cubism, DrRacket, Audacity


Updates:

23rd Oct, 2023 (one day after the jam ending)

We could not load in the animations in time for the jam submission due to certain technicalities behind the importing of Live2D Cubism-made assets into Unity. We added the animations in for this post-jam build. While we were at it, we also added SFX, a background, stage effects, modified the colour palette, and fixed some mistakes in the writing.


Project Details:

The art and animation were first made in Live2D Cubism, and they were then imported into Unity, our game engine of choice. Racket (the programming language) was used as a frontend for the scripting of the visual novel, and DrRacket was the IDE used that we could code in features that would make the writing more convenient. Racket compiles the script down to CSV, which Unity reads to serialize it into a format it can process. The visual novel engine and the interpreter for the serialized visual novel script were written from the ground up, in the sense that no external packages or libraries were used. The SFX from online were modified with Audacity.


Credits:

Everyone contributed to the premise of the game, but it sparked from hato74's interest in history and knowledge of the prohibition era. 

Music: Grand Dark Waltz Trio Vivace by Kevin MacLeod

Free download: https://filmmusic.io/song/7924-grand-dark-waltz-trio-vivace

Licensed under CC BY 4.0: https://filmmusic.io/standard-license

Background art by upklyak on Freepik.

CSVReader from kennir.

Sound effects from Pixabay:

Download

Download
Beer & Milkshake (Jam Build Mac) 39 MB
Download
Beer & Milkshake (Jam Build Windows) 30 MB

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